Concept Artwork
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Made By: |
Sjoerd |
Date Added: |
21-09-2004 |
This is a very green impression of UB3421-a's entrance. It really just is an idea, but I'm quite horrified by thinking of creating the particle systems that could produce this. -gideon
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Made By: |
Sjoerd |
Date Added: |
22-09-2004 |
Some aliens could be invisible to the UB3421-a's scanners, so special devices are needed. It's a pity that they do not allow one to see a full 360 degrees. -gideon
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Made By: |
Sjoerd |
Date Added: |
22-09-2004 |
An idea for a level where the player can see the whole production process of a level. A fine 'justification' for the huge numbers of them attacking you afterwards maybe? -gideon
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Screenshots
Made By: |
Gideon |
Date Added: |
10-10-2004 |
Working on a particle system editor, not completely finished. Palette options still have to be added and a lot of finetuning needs to be done. -gideon
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Made By: |
Gideon |
Date Added: |
11-10-2004 |
Walls can now be defined as quads, but they still don't look pretty. -gideon
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Made By: |
Gideon |
Date Added: |
22-09-2004 |
Testing the collision system. The player moves through a group of ships, pushing them away. Generally in the game it will be possible to do this without sustaining heavy damage. -gideon
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Made By: |
Gideon |
Date Added: |
22-09-2004 |
Working on the particle system that should create some of the walls, I had some linking problems. This was the result, that I unfortunately haven't been able to reproduce... -gideon
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©2004 by the towship developers
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