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Concept Artwork

Made By: Sjoerd
Date Added: 21-09-2004

This is a very green impression of UB3421-a's entrance. It really just is an idea, but I'm quite horrified by thinking of creating the particle systems that could produce this.
-gideon


Made By: Sjoerd
Date Added: 22-09-2004

Some aliens could be invisible to the UB3421-a's scanners, so special devices are needed. It's a pity that they do not allow one to see a full 360 degrees.
-gideon


Made By: Sjoerd
Date Added: 22-09-2004

An idea for a level where the player can see the whole production process of a level. A fine 'justification' for the huge numbers of them attacking you afterwards maybe?
-gideon



Screenshots

Made By: Gideon
Date Added: 10-10-2004

Working on a particle system editor, not completely finished. Palette options still have to be added and a lot of finetuning needs to be done.
-gideon


Made By: Gideon
Date Added: 11-10-2004

Walls can now be defined as quads, but they still don't look pretty.
-gideon


Made By: Gideon
Date Added: 22-09-2004

Testing the collision system. The player moves through a group of ships, pushing them away. Generally in the game it will be possible to do this without sustaining heavy damage.
-gideon


Made By: Gideon
Date Added: 22-09-2004

Working on the particle system that should create some of the walls, I had some linking problems. This was the result, that I unfortunately haven't been able to reproduce...
-gideon



©2004 by the towship developers